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Found 6 results

  1. http://www.1up.com/media?id=3842422&type=lg A U.S. district court judge has certified a class action anti-trust lawsuit against Electronic Arts to proceed, which alleges the publisher used the exclusive NFL license it obtained in 2005 to illegally raise the price of games in the Madden NFL series. The complaint argues that ESPN NFL 2K5, the last version of the game to have the NFL license before EA acquired it exclusively in 2005, was released at a budget price of $19.95. This in turn caused EA to counter price Madden NFL 2005 at $29.95 a few months after its release that year, but once they had the exclusive license the price of each game in the series rose once again to the $49.95-$59.95 range. "We believe EA forced consumers to pay an artificial premium on Madden NFL videogames," said Steve Berman, the lawyer working the class action suit. "We intend to prove that EA could inflate prices on their sports titles because these exclusive licenses restrained trade and competition for interactive sports software."http://feedads.g.doubleclick.net/~a/npBXnDQlYJLyQeTgZlJ_5eQ6BVE/0/di http://feedads.g.doubleclick.net/~a/npBXnDQlYJLyQeTgZlJ_5eQ6BVE/1/di http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=7Q72WNTAKBA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=2mJPEYqXBVI More...
  2. <span class="articleText">http://www.1up.com/media?id=3854587&type=lgIf you're hoping to some day see HD remakes of your favorite Xbox games (like, oh, let's say the original Halo), then be aware that that "some day" may be long ways off -- if it ever comes. Speaking to IGN, Microsoft Game Studios corporate VP Phil Spencer explained he's wary of the concept of remaking older games in hi-def, arguing the value to consumers may not be worth it. "I don't think it's necessarily a bad idea," Spencer said. "I'm going to think about it from the customer's perspective, and are we really delivering something of value to the customer at a price that they want?" Compounding that question is also the issue of finding the time and people-power internally to get any HD remakes done. "We obviously have a lot of new things going on, so the thought of re-doing a bunch of things is probably difficult to just weave into the overall portfolio," Spencer said. "If you can provide real value to the customer, there could be possibilities for that, but I don't spend a lot of time thinking about it." http://feedads.g.doubleclick.net/~a/4sG8Mc8a7JIN6j3GM96oSWAtQVg/0/di http://feedads.g.doubleclick.net/~a/4sG8Mc8a7JIN6j3GM96oSWAtQVg/1/di http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=7Q72WNTAKBA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=2mJPEYqXBVI More...
  3. <span class="articleText">http://www.1up.com/media?id=3845984&type=lg Prior to releasing the 2008 Prince of Persia reboot and way before this year's Forgotten Sands, Ubisoft was apparently working on a modern-day take on its classic franchise. In a recent interview, a former art director at the company discussed his involvement with the long-canceled project, as well as revealing a scrapped Assassin's Creed game for the Xbox and PlayStation 2. "After [the Assassin's Creed cancellation, Ubisoft] wanted a spin-off for Prince of Persia," ex-Ubisoft employee Jonathan Jacques-Belletête told CVG. "We had some awesome ideas with that too... in contemporary time." "[Development on Prince of Persia 2008] had already started at that point," he explained. "But they wanted really something completely out of the left field. And back then I was known as one of the ones... 'oh this guy can get some pretty cool, weird ideas'." http://feedads.g.doubleclick.net/~a/9H_Ic9ieed6fOgFADUrB5N6zKm0/0/di http://feedads.g.doubleclick.net/~a/9H_Ic9ieed6fOgFADUrB5N6zKm0/1/di http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=7Q72WNTAKBA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=2mJPEYqXBVI More...
  4. Guest

    Shame Night: The Great Escape

    <span class="articleText"> Live streaming video by Ustream Time: Friday, August 27, 2010 5 p.m. PST Location: Watch the embedded video player above. Join Scott Sharkey, Frank Cifaldi and the rest of the Shame Night crew as they dig through 1UP's extensive library and play through the weirdest and worst games they can find! Will they be overwhelmed with rage? Maybe! Will they discover a hidden classic? Probably not! Either way, it should be a good time.http://feedads.g.doubleclick.net/~a/p0tLevYMQM5DqThtA8gg-ugWZZQ/0/di http://feedads.g.doubleclick.net/~a/p0tLevYMQM5DqThtA8gg-ugWZZQ/1/di http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=7Q72WNTAKBA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=2mJPEYqXBVI More...
  5. http://media.1up.com/media?id=3681397&type=lgFollowing up on the pilot program it launched last year, Blockbuster is now offering home delivery of videogames as part of its Blockbuster By Mail service nationwide. At no additional charge over the standard By Mail subscription fee, Blockbuster customers can choose from a selection of more than 3,000 games for the Xbox, Xbox 360, PlayStation 2, PlayStation 3, and Wii. Memberships start at $8.99 per month and include unlimited rentals of movies, games, and television shows. This announcement seems like a clear response to pressure from online rental giants like GameFly and Netflix. As much of a beating as Blockbuster's taken from those two, offering both movies and games for a single monthly fee could give the company a slight leg up on the competition. http://feedads.g.doubleclick.net/~a/1qwWqPqxK67QoN9MNMyoboS-1Gg/0/di http://feedads.g.doubleclick.net/~a/1qwWqPqxK67QoN9MNMyoboS-1Gg/1/di http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=7Q72WNTAKBA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=2mJPEYqXBVI More...
  6. Street Fighter 'Ryu Evolution' video With the console release of Street Fighter IV just about a week away, now would be a good time to reflect on how far the series has come during the 20-plus years since the first Street Fighter coin-op appeared in 1987. What better way to appreciate progress than taking a look back at how your favorite Street Fighter characters have evolved over the last two decades? We're kicking off our video retrospective series today by examining Ryu, and we'll continue with a new fighter every day this week. Stay tuned for tomorrow's trip down the smoked-filled halls of arcade nostalgia, where we'll tackle Sagat -- Ryu's towering, fireball-spamming rival. http://feedads.g.doubleclick.net/~a/NCQ5lPRjvkBhJtmua7lzbLaahRA/0/di http://feedads.g.doubleclick.net/~a/NCQ5lPRjvkBhJtmua7lzbLaahRA/1/di http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=yIl2AUoC8zA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=7Q72WNTAKBA http://feeds.feedburner.com/~ff/1up/ALLXbox/content?d=2mJPEYqXBVI More...